Showing posts with label great people. Show all posts
Showing posts with label great people. Show all posts

2012-09-04

Trello - a real gem!

Well known an respectable blog owner, Joel Spolsky (joelonsoftware.com) has recently published info about their new product: Trello. Actually, he published this info exactly one year ago, but I've found it just today.

Credibility of Fog Creek Software company (which produces FogBugz), where Joel Spolsky is a co-founder is very high to me. To add more, they also run Stack Overflow and Stack Exchange. So in this light, after reading about something new like Trello, it almost immediately aroused my curiosity.

As Joel Spolsky wrote in his announcement post:
Around the time of Fog Creek Software's ten year anniversary, I started thinking that if we want to keep our employees excited and motivated for another ten years, we were going to need some new things to work on.

And to be honest, Trello is one of those things in Internet, which creates big waves and influences way the people work. As soon as one starts collaborating with at least one another person on the same board, the very idea of Trello shows up. It's a real, genuine gem, which is quite rare in Internet nowadays. Chances are its creators will really have something interesting to work on for at least ten years.

My advice? Sign on, and USE IT!!!
Trello team wants to have 100 million active users, and since their service is free and non-discriminatory, there's no excuse not to use it.

Read more:

2009-05-05

No One Ever Got Fired For Using Microsoft

I dug out a nice writing by helios, from his old blog. Actually this is one of the best his posts that hook me up into reading them. And they are numerous...

http://blog.lobby4linux.com/index.php?/archives/83-No-One-Ever-Got-Fired-For-Using-Microsoft.-Yes-They-Did..html
(note: original site is inaccessible right now, the above link is provided by the Wayback Machine)

Find more interesting readings on the current Blog of helios.

2008-09-28

Twilight of the GPU - back to CPU rendering

Tim Sweeney, co-founder of Epic Games and the brains behind every iteration of the widely licensed Unreal series of 3D game engines, [...] predicted that rendering would eventually return to the CPU. Take a 1999 interview with Gamespy, for instance, in which he lays out the future timeline for the development of 3D game rendering that has turned out to be remarkably prescient in hindsight:

2006-7: CPU's become so fast and powerful that 3D hardware will be only marginally beneficial for rendering, relative to the limits of the human visual system, therefore 3D chips will likely be deemed a waste of silicon (and more expensive bus plumbing), so the world will transition back to software-driven rendering. And, at this point, there will be a new renaissance in non-traditional architectures such as voxel rendering and REYES-style microfacets, enabled by the generality of CPU's driving the rendering process. If this is a case, then the 3D hardware revolution sparked by 3dfx in 1997 will prove to only be a 10-year hiatus from the natural evolution of CPU-driven rendering.

Sweeney was off by at least two years, but otherwise it appears more and more likely that he'll turn out to be correct about the eventual return of software rendering and the death of the GPU as a fixed-function coprocessor.

http://arstechnica.com/articles/paedia/gpu-sweeney-interview.ars

2008-09-26

Free and open source system first, usability and ease of use next

PJ from Groklaw commented on the Ubuntu Bug #269656:

[In reply to Mark Shuttleworth]
I acknowledge your amazing skill and energy at mobilizing and spreading acceptance of GNU/Linux on the desktop. And part of that skill is your ability to figure out what makes it accessible to grannie too.
[...]
The only caution I feel is this: the first goal is to provide a free and open source system. After that comes usability, ease of use, convenience, protection of users, etc.

To which Mark replied:

Yes, I agree. It's that feeling of being part of something profoundly
different, and liberating, that makes us tick. And the "make users life
easier" theme is a very slippery slope, that can be used to justify the
whole shebang - Skype, Flash, you name it. Walking the fine line between
selling out and actively furthering the cause of free software through
some pragmatism is possibly the toughest thing we do [...]

Now that's something, really really something. PJ just summed it up so very nicely. For all the whiners that are uncomfortable with Linux there is an answer: "the first goal is to provide a free and open source system". Even if some Linux distro is not as polished as one might want it to be, it is a free system, dammit! It it wasn't you wouldn't have a thing to complain about!!! And if there's something to complain, then it's most probably the famous "itch to scratch". Then better yet, instead of complaining just scratch it, *DO* something to improve the situation. Submit a bug report, a translation, a patch if you're skilled enough... Act, don't complain. Do as others do: cooperate.

Then again, if you still only want to complain, mind this: "talk is cheap". And if you insist on complaining, you're most probably a green, ugly, internet troll - move on somewhere else.

2008-01-25

Yanking the Window Shade

I've just read, right from the blog of Helios:
http://blog.lobby4linux.com/index.php?/archives/423-Yanking-the-Window-Shade.html
(note: original site used to be inaccessible, you may need to use the Wayback Machine for reading the story)

There is so much truth in his words. The majority of the users Just Don't Know. The reference to the "Matrix" movie is both stunning and crystal clear. Right now, nine years after the first film was produced, I have been enlightened:

Microsoft is like the Matrix

It's all about the control and power. The only difference is that Microsoft does not desire electricity, but the money. All it can get.

Thank you, Helios. You can count on me, ever after.

2008-01-16

Real men don't attack straw men

For the historical record:

https://www.mail-archive.com/misc@openbsd.org/msg53996.html


In short: Richard Stallman, the GNU creator, says in his own particular idiom on the openbsd-misc mailing list that he "doesn't recommend OpenBSD". Because of his style of writing and resulting understatements people tend to treat his opinions literally, and attack him. During the following storm-o'words (aka flamewar) interesting things are being said.

In the end I've lost a great deal of respect for the original poster. This is one of the moments after which I realize that I've grown up a little more.


If/when I find time to read the story again I'm going to add quotes along with the links. Here's one for start:


The GNU Project campaigns to give software users these four essential freedoms:

Freedom 0: the freedom to run the program as you wish.
Freedom 1: the freedom to study the source code and change it so it does what you wish.
Freedom 2: the freedom to distribute exact copies to others when you wish.
Freedom 3: the freedom to distribute copies of your modified versions to others when you wish.

https://www.mail-archive.com/misc@openbsd.org/msg54011.html

Also worth reading:
http://blue-gnu.biz/content/dealing_contentious_kernel_blobs#comment-248
http://blue-gnu.biz/content/dealing_contentious_kernel_blobs#comment-249

EDIT: Fixed two of four broken links.
http://www.sigmasoft.com/~openbsd/archives/html/openbsd-misc/2007-12/msg00681.html
http://www.sigmasoft.com/~openbsd/archives/html/openbsd-misc/2007-12/msg01543.html

2003-12-21

Kazimierz Subieta

http://www.ipipan.waw.pl/~subieta/

Słownik obiektowości (supposedly in Polish):
http://www.ipipan.waw.pl/~subieta/slownik_obiektowosci/hasla_slownika.html (broken link)